It is currently Wed Jun 19, 2013 1:31 pm
1bossofbosses wrote:i still agree wit most but this i dont think u should not be able to use gold that will kill the game ill just leave it like i left 20 others i dont have the time to wait and play my sweat and tesrs on here thats lame i want to buyout thats my choice those who cant or dont want to o well
ssbrownsmarket wrote:I like the overall idea, the random part is the only part that really bothers me too much just cause I know my luck ill get either stamina or massive evasion on hulk
stanfaryna wrote:2. Four additional hero skill slots
stanfaryna wrote:4. Eight tech slots on the Team>Hero profile
stanfaryna wrote: such enhancements are not going to be grounds for a totally unfair fight.
stanfaryna wrote:Even though the business model is to sell Gold - paying players cannot have tremendous advantages at every vector - otherwise there will be less and less free players and, ultimately, the community will fall apart.
Generic5483 wrote:absolutely dumb this is a game pd is in charge of and its not doing what a single player tells it to do
wadewilson00 wrote:stanfaryna wrote:2. Four additional hero skill slots
Not every hero has possibility to have this extra slots feeled with unique powers.
even now there are 3 heroes with brawl, and like 15 else with brawled based but named differently skills
stanfaryna wrote:I wondered about that. Honestly, I don't know most of the storyline on all of the heroes. It could an interesting player project to develop an outline of potential new skills for each of the heroes. It would be great if three or more people came together and started that post on this forum.
stanfaryna wrote:I just fought an Agent Vinsent in PVP with a CA and HE team and Type III Iso-8s. I have screen shots that I'll be posting them in the next edition of The Hero Schook Review.
My team: Infiltrator Agent, Scrapper Magik and Bruiser CA with type IV Iso-8s.
Result: Almost full health for all three of my characters and all three opponents dead in Round 2.
But I have to agree with you, Wade - the AI and fight mechanics can be so unpredictable that there is no such thing as a sure thing.
stanfaryna wrote:Steven,
It's interesting to me that some people are often willing to accept an inferior product or service without much ado, but they will discourage and aggressively contend any proposed solutions and change without hesitation. A few will even do their best to sabotage and stop any kind of intelligent conversation. And there will be those who for lack of counter point, attention and empathy - they go for the jugular.
All of which is disheartening for me. Our fights should be with terrible and fearsome dragons - not each other.
I suppose too that such opposition is discouraging to others who would like to share their own proposals and express their own creative imagination on the things they view as problematic.
Is the potential for change so scary in itself? Is the potential for innovation and excellence - a threat that can challenge the very identity of a person? Or is it something simple - like envy? If envy - is envy one of the greatest challenges to human progress, collaboration and happiness?
What do you think?
ashrhill wrote:stanfaryna wrote:Steven,
It's interesting to me that some people are often willing to accept an inferior product or service without much ado, but they will discourage and aggressively contend any proposed solutions and change without hesitation. A few will even do their best to sabotage and stop any kind of intelligent conversation. And there will be those who for lack of counter point, attention and empathy - they go for the jugular.
All of which is disheartening for me. Our fights should be with terrible and fearsome dragons - not each other.
I suppose too that such opposition is discouraging to others who would like to share their own proposals and express their own creative imagination on the things they view as problematic.
Is the potential for change so scary in itself? Is the potential for innovation and excellence - a threat that can challenge the very identity of a person? Or is it something simple - like envy? If envy - is envy one of the greatest challenges to human progress, collaboration and happiness?
What do you think?
I think people are disparaging the idea because it affects only a small subset of the player base, those who have one or more heroes at max level (currently 12). Players do not like to have the goalposts moved as they are working toward it, they like to be able to see progress.
And to say it would only take such and such time is a very armchair developer mindset, which leaves out many details like how much does it cost for silver and shield points to level? How much time? You say people can't 'rush' it with gold but nothing stops them from buying silver and getting a leg up while others want to play 'pure' and farm their own. Newer players already look at the 100k, 200k, and 300k needed for levels 10, 11, and 12 as a huge sum how much would it cost for these extra levels?
hallford1972 wrote:Yeah I have great creative ideas too. That's why I go to The Art Institutes not try to start some fascist regime guild. You people seriously have to gang up and attack anyone that doesn't agree with you . If that doesn't sound like an evil empire I don't know what does. Even if they were to implimate these plans Stan would just throw down a couple thousand bucks and fast level them all anyways. Ridiculous.
stanfaryna wrote:
Wade,
I wondered about that. Honestly, I don't know most of the storyline on all of the heroes. It could an interesting player project to develop an outline of potential new skills for each of the heroes. It would be great if three or more people came together and started that post on this forum.
I also understand that the development of new skills is a considerable task that demands considerable new artwork.
.